AI Insights · Timothy · April 2022
Top 5 Co-op Games on Android in Portugal Q1 2022
Discover the performance of the top 5 co-op games on the Android platform in Portugal during the first quarter of 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 co-op games on the Android platform in Portugal showed varied performance in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insightful trends for each game.
Roblox saw a decline in weekly downloads, starting at 9.6K in late December and dropping to around 4.7K by the end of March. Despite this, weekly revenue peaked at almost $50K in the first week of January, before gradually decreasing to around $17K by the end of the quarter. The game's weekly active users remained relatively stable, fluctuating around 370K to 410K throughout the period.
2 Player games : the Challenge experienced an impressive growth in weekly downloads, starting from 3.3K at the end of December and reaching approximately 5.7K by late March. However, its weekly revenue remained minimal, peaking at $7 in mid-February. The game's weekly active users showed a consistent upward trend, rising from 39.9K to around 52K by the end of the quarter.
Head Ball 2 - Online Soccer had a significant increase in weekly downloads, beginning at 2.3K in late December and peaking at around 6.6K by mid-March. Its weekly revenue saw modest fluctuations, with a peak of $490 in late December and stabilizing around $330 by the end of March. The number of weekly active users also increased, starting at 26.5K and reaching approximately 33.5K by the quarter's end.
Among Us experienced a decline in weekly downloads, from 7.3K in late December to approximately 3.4K by the end of March. Weekly revenue fluctuated modestly, peaking at $49 in the first week of January before settling around $15 by the end of March. The game's weekly active users saw a significant decrease, starting at 18.9K and dropping to about 7.2K by the end of the quarter.
Lords Mobile: Last Rise of Qin experienced a decline in weekly downloads, beginning at 5.4K in late December and dropping to about 3K by the end of March. Weekly revenue peaked at $21K in late January before settling around $9.3K by the end of March. The game's weekly active users showed a slight decline, starting at 7.9K and ending around 8.6K by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.